Added quiz new features

This commit is contained in:
m.razaghi
2026-08-20 16:21:03 +03:30
parent 7cb3978775
commit 76d9246e0e
8 changed files with 156 additions and 18 deletions

View File

@@ -8,6 +8,7 @@ use App\Models\PvpMatch;
use App\Traits\BaseApiResponse;
use Illuminate\Http\Request;
use Illuminate\Support\Facades\Cache;
use Illuminate\Support\Str;
class PvPQuizController extends Controller
{
@@ -19,12 +20,13 @@ class PvPQuizController extends Controller
public function findMatch(Request $request)
{
$userId = auth()->id();
$ticketId = $request->input('ticket_id') ?? 'req_' . Str::random(12);
// 1. Check if anyone else is waiting in the cache queue
$waitingPlayer = Cache::get('pvp_waiting_player');
// Ensure we don't match the user with themselves
if ($waitingPlayer && $waitingPlayer != $userId) {
if ($waitingPlayer && $waitingPlayer['user_id'] != $userId) {
// MATCH FOUND! Remove the waiting player from the queue
Cache::forget('pvp_waiting_player');
@@ -37,7 +39,7 @@ class PvPQuizController extends Controller
// Add both players to the match
$match->players()->createMany([
['user_id' => $waitingPlayer, 'score' => 0],
['user_id' => $waitingPlayer['user_id'], 'score' => 0],
['user_id' => $userId, 'score' => 0],
]);
@@ -50,23 +52,33 @@ class PvPQuizController extends Controller
// Attach questions to the match
$match->questions()->attach($questions);
// TODO (Next Step): Fire a WebSocket Event here to tell Player 1 the match started!
return $this->success([
// Prepare the payload for both players
$matchData = [
'match_id' => $match->id,
'status' => 'matched',
'opponent_id' => $waitingPlayer,
'questions' => $match->questions()->with('options')->get()->makeHidden(['solution_explanation'])->each(function($q) {
$q->options->each->makeHidden(['is_correct']);
})
], 'موفق', 'حریف پیدا شد! بازی شروع می‌شود.');
];
// FIRE THE WEBSOCKET EVENT TO PLAYER A!
event(new \App\Events\MatchStarted($matchData, $waitingPlayer['ticket_id']));
// Return the same payload to Player B via standard HTTP response
$matchData['opponent_id'] = $waitingPlayer['user_id'];
return $this->success($matchData, 'موفق', 'حریف پیدا شد! بازی شروع می‌شود.');
}
// NO MATCH FOUND YET. Put this user in the waiting queue for 30 seconds.
Cache::put('pvp_waiting_player', $userId, 30);
// NO MATCH FOUND YET. Put Player A in the waiting queue and save their Ticket ID
Cache::put('pvp_waiting_player', [
'user_id' => $userId,
'ticket_id' => $ticketId
], 30);
return $this->success([
'status' => 'waiting'
'status' => 'waiting',
'ticket_id' => $ticketId
], 'در حال جستجو', 'در حال یافتن حریف...');
}
@@ -169,28 +181,59 @@ class PvPQuizController extends Controller
'winner_id' => $winnerId
]);
// --- NEW: UPDATE GAMIFICATION STATS ---
// --- UPDATE GAMIFICATION STATS ---
$user1 = \App\Models\User::find($player1->user_id);
$user2 = \App\Models\User::find($player2->user_id);
$user1->increment('duels_played');
$user2->increment('duels_played');
// Give XP and Wins
// Give XP, Wins, and update "Win Duel" Quests
if ($winnerId) {
$winner = \App\Models\User::find($winnerId);
$winner->increment('duels_won');
$winner->increment('xp', 50); // Winner gets 50 XP
// NOTE: Here we will later trigger the "duel_win" Daily Quest progress!
$duelQuest = $winner->activeQuests()
->whereHas('quest', function ($q) {
$q->where('quest_type', 'duel_win');
})->where('is_completed', false)->first();
if ($duelQuest) {
$duelQuest->increment('current_progress');
if ($duelQuest->current_progress >= $duelQuest->quest->required_amount) {
$duelQuest->update(['is_completed' => true]);
$winner->increment('xp', $duelQuest->quest->reward_xp);
}
}
}
// Loser/Draw gets participation XP
$loserId = $winnerId === $user1->id ? $user2->id : $user1->id;
\App\Models\User::find($loserId)->increment('xp', 10);
// TODO: Fire a WebSocket Event to push "Game Over" screen!
// Update "Answer Tests" Quest Progress for BOTH players
foreach ([$user1, $user2] as $player) {
$testQuest = $player->activeQuests()
->whereHas('quest', function ($q) {
$q->where('quest_type', 'answer_tests');
})->where('is_completed', false)->first();
if ($testQuest) {
$testQuest->increment('current_progress', 5); // They both answered 5 questions
if ($testQuest->current_progress >= $testQuest->quest->required_amount) {
$testQuest->update(['is_completed' => true]);
$player->increment('xp', $testQuest->quest->reward_xp);
}
}
}
// FIRE THE WEBSOCKET EVENT TO END MATCH!
event(new \App\Events\MatchEnded($match->id));
}
/**
* STEP 4: Get Final Match Results
*/